Carnelian's Redemption

Carnelian’s Redemption

Crew

transport.jpe

Jericho class Pilgrim Transport
Speed: 3
Manoeuvre: Minus 10
Detect: Plus 5
Hull Integ.: 50
Armor: 12
Turret: 1
Space: 45
SP: 30 (+15 C.C.)
Weapon Cap. 1 Prow 1 Port 1 Starboard

Cargo Hauler: This hull comes pre-equipped with one
Main Cargo Hold Component. The hull’s space has already been reduced to account for this, however, when the ship is constructed it must be able to provide 2 power to this component.

Component Power Space SP
Lathe class1 (40) 12 1
Strelov 1 10 10 (–)
Gellar Field 1 0 (–)
Warpsbane 1 0 +2
Void Array 5 1 (–)
Combat Bridge 1 1 (–)
M-1.r Life Sus. 3 1 (–)
Voidsman Qut. 1 3 (–)
M-100 Auger 3 0 0
Starbreaker 6 4 2
Main Cargo Hold 2(x2) 4 1
Luxury Quarters 2 1 1
Barracks 2 4 2
Emperor Shrine 1 1 1
Total costs 40 42 10

Machine Spirit Oddity: Adventurous – The vessel is eager to seek new horizons, to turn it’s bow from civilization and delve into the darkness of the unknown. When participating in an Endeavor the ship gains + 10 Detection, when not in an Endeavor it suffers -10 Detection.

Past History: Emissary of the Imperator– The vessel is a monument to the power and grandeur of the God–Emperor’s might. All Intimidate Tests made by characters from this vessel gain +15, while all other Social Skill tests suffers -5. These bonuses and penalties only apply if the character is known to be from the vessel. In addition, few will be able to see beyond the symbolism of the vessel— xenos see a threat, faithful Imperial citizens see a symbol of civilization ( or possibly chastisement), and heretics and rebels see a hated for. Their reactions will be coloured accordingly .

Guncutter

Carnelian's Redemption

Solo Time w/ Bill HPLovecraft HPLovecraft