Solo Time w/ Bill
Starship Combat Summary
- All starships in the combat roll Initiative, rolling 1d10 and adding their ship’s Detection Bonus.
- The starship with the highest Initiative result goes first, then the next highest Initiative order, and so forth.
- During a starship’s turn, the crew must make one Manoeuvre Action and one Shooting Action. Any Explorers not participating in either action may make one Extended Action.
- Play then passes to the next starship in the combat. Once all ships have taken a Strategic Turn, the next Strategic Round of Space Combat begins.